Showing posts with label visual magic. Show all posts
Showing posts with label visual magic. Show all posts

22.6.13

The Mission Impossible Visual Companion

This post is a sort of visual companion piece to the Mission: Impossible audio commentaries I've recently recorded with my buddy Dennis Rosenfeld.

Just a few visuals to help illustrate some of the things we talk about.

To get the full effect, first listen to this track for the 1996 movie, and this track for an episode of the old TV show.


Introduction

The title card:


The Desilu card:


The front of the famous folder:


The TV Crew

Steven Hill as original team leader Dan Briggs:


Peter Graves as Jim Phelps:


Martin Landau as Rollin Hand:


Barbara Bain as Cinnamon Carter:


Greg Morris as Barney Collier:


Peter Lupus as Willy Armitage:


Leonard Nimoy as Paris:


The Apartment

The location of so many mission briefings. Note the monochromatic production design.




The Masks

From the season 4 episode "Robot" - Leonard Nimoy pulls his mask off without any cutaways, while the camera pushes in dramatically:


From the season 6 episode "Stone Pillow". Barney walks out of the shot, and the camera follows him. When he returns regular star Lynda Day George has been replaced by guest star Brooke Mills.


Compare this to a example from the '88 series, where the switch is hidden by moving behind the actor's back:


And then the mask sequence from Mission: Impossible III (2006) where Tom Cruise with a rubber mask morphs into Philip Seymour Hoffman right in front of our eyes:


Later in "Stone Pillow" (S6) Lynda Day George rips the mask off again.


In this example, from the Season 5 episode "Hunted", the mask-off comes with a twist:


Gellerspeak

A fake language was developed for signs, whenever a mission would take our heroes to an Eastern European country. This was dubbed "gellerspeak".




Extra bits

Here's the scene where Dan Briggs gets his mission on a card:



Bradford Dillman as he appears in his other Mission episode, "Stone Pillow" (S6):


The Other Team (MI 1996)

This is the other IMF team, first as they appear during the embassy mission:


And again, when Ethan Hunt meets with Kittridge in the restaurant:


Deleted scene (MI 1996)

The deleted love-scene between Ethan Hunt and Claire. These are screenshots from the trailer, next to a screenshot of the train compartment for visual reference.


TGV Overview (MI 1996)

This is an overview of the TGV sequence, where the filmmakers have lost track of their characters:


DE PALMA BREAKS THE 4TH WALL (MI 1996)

Here's a few screenshots from the elevator scene, where director Brian De Palma moves his camera past the edge of the set.




Extra bits

Ethan Hunt's codename is "Yankee". And he works the Hezbollah beat!


WRAP-UP

And there you have it. Just a few pictures to complete the Mission: Impossible experience. I'll update this blog if other issues that need visual clarification should arise.

26.6.12

Alien vs. Prometheus: A Visual Comparison

I'm sure this is just another entry in a sea of blogs pondering the inferiority of the lackluster Prometheus (2012), compared to the masterpiece that is Alien (1979). I just couldn't help myself. As more and more images from Prometheus became available I was constantly comparing the designs to the original Alien, so I figured I might as well make a blog of it.

First of all, it's pointless to discuss whether Alien and Prometheus take place in the same universe. They do.

It's equally pointless to compare the technology of a 30 year old film to a new one, even though the new film takes place 33 years before the old one (in 2089). However, we'll do that anyway. And finally there's the question of sheer aesthetics. Elements that can't really be compared on a factual level, can be compared aesthetically and conceptually. We'll do that too. Oh, and of course there'll be major spoilers.

So, without further ado...


AVP: ALIEN VS PROMETHEUS

THE SPACESHIP

Nostromo and Prometheus are two different spaceships, with two different purposes. That's not the issue. The issue is the presentation of the two ships. One shrouded in moody darkness, the other unceremoniously revealed in broad daylight.





I'm not too crazy about the design choice on the new ship either, but that's just personal preference.



I'll flat-out admit that both landings are pretty spectacular, but I respect the work done in Alien far more. No computer assistance back then. Those effect guys had to work for a living.

THE CREW

Then there's the crew. The first images released from Prometheus already caused some concern. Charlize Theron and Idris Elba looked too pretty.



The film confirmed the initial fear. The Prometheus crew looks completely bland and polished next to the rugged and rough Nostromo crew.



I also want to mention the horrible briefing scene in Prometheus. There's no equivalent in Alien, but there is in Alien vs. Predator (2004). Now you know you're in trouble!



An Alien-film cast looking at ancient crap. Sorry Ridley, Paul Anderson got there first...

The problem with the designs of Prometheus are perfectly illustrated when we look at the space suits. From rough, efficient work clothes in Alien:


To silly spandex, with plastic padding. This crew looks like it's ready to play futuristic hockey. And what's with the orange lines on Noomi Rapace's suit? Non-functional crap from a lazy designer.


But wait! What's this? At least one of the other crew members (meaning, not one of the fit, well-groomed stars) actually gets to wear a proper space suit! How about that?!


INTERIOR

The interior of the Prometheus is as badly designed as the rest of the film. First, look at the original Alien cockpit. How cool is that?



Now compare to the Prometheus design. Dull and uninspired.



The forward cockpit design:



And the controls design:



Is this a good time to remind everyone that Prometheus takes place 33 years BEFORE Alien?

TECH

I should shut up about the 33 years, but how can I in the face of the following examples?

The hypersleep chamber certainly got a downgrade.




So did the navigation tools:



...And the medical scanner:



And the medical facilities just looks silly, compared to the low key Alien design, though it's fair to argue that Nostromo just has a simple lab, whereas Prometheus is a research vessel. Still, what is the function of the light UNDER the table?



THE SPACE JOCKEY

My biggest beef with Prometheus is how it screws with the concepts Alien established. I would say it ruins them, but Prometheus is so inferior that it has no influence on my appreciation for Alien. In that respect the movies aren't in the same universe. Not even in the same dimension.

The control chair from the derelict spaceship in Alien was recreated for Prometheus. It's not the same ship, but the same design. The original film followed the designs of H. R. Giger perfectly.



Look at the details here:


Now let's look at the Prometheus version. Suddenly the control room (again: different ship SAME design) sports some odd hypersleep pods, which the film will put to (bad) use later. It also features a weird control chair. Why? The big chair in the middle controls the ship! What do you need another control chair for? And notice how the designs and the details on the walls look flat. They're completely missing that organic, boney design of the original.


The pilot aka the Space Jockey has also been altered. Again the original film followed Giger's design to a T. Take note of the size of the arm, relative to mounting bracket (or whatever that is). In the original design the lower arm is twice as big as that bracket is wide.



Now look at Prometheus. Suddenly the guy's ENTIRE arm is virtually the size of the bracket. Somehow that race grew to twice the size in 33 years, less actually, because the Alien specimen had been dead for a while.


Even in these other images, it's clear that the Space Jockey grew phenomenally from Prometheus to Alien:



As for the Spacey Jockey himself, it's clear that the remains found in Alien is a fossilized skeleton. It's hard to tell where the Space Jockey ends and where the chair begins, because the two have almost grown together.


But now in Prometheus. It's just a uniform! Yaaaaay! That's a GREAT idea. I mean, why wouldn't an alien race create a helmet design that looks like a different creature? And the fossilized bones are now just a seat belt.


That's safe and sweet. Ahhhh, now the kids can join in. No more nightmares about those awful creatures with elephant-like trunks, twice the size of humans. Now they're just tall guys with weird helmets, concerned about safety!

Here's a closer look at the helmet, the definition of a missed opportunity.




And if you're still wondering about those nice creatures... How can they be bad, when they wear proper underwear?


AND FINALLY

I'm gonna have to wait for the Bluray to make a proper comparison on some of the other elements in the films, but just in case it wasn't clear, Prometheus is shite.

Here's what it looks like when the space truckers of Alien are lured to a weird space ship:


And here's the Prometheus equivalent. A straight road, and cars:


This is what the original creature looks like:


And here's the one in prometheus:


One of them will still be talked about in another 30 years. The other will be forgotten next month. And while you ponder that, here is what the Prometheus filmmakers decided was a scary and interesting conclusion to their story.




A giant squid, eating a tall pale man. Oh joy.  What's that old saying about pictures and words?

FINAL THOUGHTS

Prometheus was a massive disappointment, no sane person would claim otherwise. Even those who hate it, often say, "Well, at least it looked good".

I beg to differ. I think it looked stupid, and after these examples, are you really going to disagree?

All images copyright © 20th Century Fox